Wie Städte in Games zum LEBEN erwachen

ca. 3 min Lesezeit

Wie Städte in Games zum LEBEN erwachen
Städte in Games fühlen sich oft real an – fast wie echte Städte. Ich schaue mir an was eine Stadt im Videospiel erfüllen muss, damit sie lebendig wird.

🎮 Video Essays über Games auf deutsch 📝

__________________

📺 Playlisten
◽ Video Essays: https://ift.tt/CfXmInZ
◽ Shorts: https://ift.tt/lJOoHzu

__________________

📲 Folgt mir auch auf TikTok: https://ift.tt/IHyWGFN

__________________

🔎 QUELLEN

What Designers of Video Game Cities Understand About Real Cities
https://ift.tt/Mdo9REs

Urban Design and the Creation of Videogame Cities
https://ift.tt/UDswRnG

A Beginner’s Guide To Crafting Video Game Cities
https://ift.tt/4PHEo9U

Virtual Cities: An Atlas & Exploration of Video Game Cities
https://ift.tt/zmhFLMx

The Sumerian Game: The most important game you’ve never heard of
https://ift.tt/Dwe6Gmd

Mabel Addis Was The First Video Games Writer You’ve Never Heard Of
https://ift.tt/pgMSWBQ

The Absurdity of Realism in Video Games

Morocco – from the coast to the desert

One dev spent two years making the Notre Dame in Assassin’s Creed Unity
https://ift.tt/g0d42ce

The disjointed Prague of Deus Ex: Mankind Divided
https://ift.tt/BoKcjnT

Infographic: Life Inside The Kowloon Walled City
https://ift.tt/5zOpPLo

____________________

📺 VISUELLE QUELLEN

🎬 Verwendetes Gameplay- und Trailermaterial
GTA V, Bioshock: Infinite, The Sumerian Game, Earthbound, Ant Attack, GTA: Vice City, Grand Theft Auto, GTA: San Andreas, Batman: Arkham City, Cyberpunk 2077, Battlefield 1, The Last of Us: Part II, Red Dead Redemption 2, The Witcher 3: Wild Hunt, Cities: Skylines, Assassin’s Creed Unity, Half Life: Alyx, Tom Clancy’s The Division, Deus Ex: Mankind Divided, Stray, Half Life 2, Bioshock: Remastered, Deus Ex: Human Revolution

🎥 Zusätzliches Videomaterial

This is Battlefield 1 [NO HUD gameplay]

Is Red Dead Redemption 2’s Animation Too Slow?

📷 Bildquellen

Hochauflösende Karten von Los Santos mit Straßennamen
https://ift.tt/RgmCeQ0

“A student playing the game at the teleprinter, with one of the projector images in the background.” – IBM 1967
https://ift.tt/v8OPWMX

“IBM 7090 console used by a meteorologist.” – U. S. Weather Bureau 1965
https://ift.tt/rjITp7u

“portrait de Mabel ADDIS” – Doune44 (CC BY-SA 4.0)
https://ift.tt/2e7rIlw

Mädchen spielt The Sumerian Game – IBM 1968

Text-Auszug aus The Sumerian Game – IBM 1966

A complete street map of Unity’s Paris, based on in-game signs
https://ift.tt/2Yrid9I

“Walled City – Luftansicht” – Ian Lambot 1989 (CC BY-SA 4.0)
https://ift.tt/uJb7xnf

“Kowloon Walled City 九龍城寨 – Photos – 80年代-城寨外望” – 準建築人手札網站 Forgemind ArchiMedia (CC BY 2.0)
https://ift.tt/UJPrDgN

“A playground at the edge of the city” – Ian Lambot 1993 (CC BY 4.0)
https://ift.tt/QO0lHcF

“An alley in the city” – Ian Lambot 1993 (CC BY 4.0)
https://ift.tt/Mj7wlC1

“A street at the edge of the city at night in 1993” – Ian Lambot 1993 (CC BY-SA 4.0)
https://ift.tt/ikQ60EF

“Golem City Entrance” – Mathieu Latour-Duhaime
https://ift.tt/rNe9o5s

“Empfangsgebäude (2013)” – Varius (CC BY-SA 3.0)

“National Assembly of Serbia” – Boris Dimitrov 2011 (CC BY-SA 3.0)

“Concept Art of Hengsha” – Daniel Kvasznicza
https://ift.tt/n35YIA0

Pangu Konzeptzeichnung – Eric Gagnon
https://ift.tt/DOPb7Tr

“Pangu, der Schöpfer” – Ninjakitas
https://ift.tt/NOou9TW

“Lower Hengsha urban ceilling” – Eric Gagnon
https://ift.tt/xcqIeUr

Hengsha Konzeptzeichnung – Richard Dumont
https://ift.tt/WMmRJFk

“Lower Hengsha generic street” – Eric Gagnon
https://ift.tt/lMbQguB

____________________

🎶 MUSIK

“Vacuum” aus GTA V, “The Grip” aus GTA V, “Wake Up, Get up, Get Out There” aus Persona 5, “Aqua Capital Mac Anu” aus .hack//INFECTION, “Main Menu Theme” aus The Long Dark, “The Elemental Stars” aus Golden Sun, “On Father’s Watch” aus Assassin’s Creed Unity, “Main Menu Theme” aus Deus Ex: Mankind Divided, “Utulek Complex/Golem City Ambient” aus Deus Ex: Mandkind Divided, “Russels Radio” aus Half Life: Alyx, “Hengsha Daylight” aus Deus Ex: Human Revolution, “Been Good to Know Ya” aus Cyberpunk 2077, “Voice of No Return” aus NieR: Automata

via YouTube https://www.youtube.com/watch?v=GmwfUy8op5E

Kommentar verfassen

Diese Website verwendet Akismet, um Spam zu reduzieren. Erfahre mehr darüber, wie deine Kommentardaten verarbeitet werden.